Drains the target's Stamina by 30 points. Drain the target's Stamina by 5 points per second for 30 seconds. With 100% Fortify Alchemy (the maximum possible without custom enchantments) and all Alchemy perks, most potions and poisons will be five times stronger (6.25 times stronger for restoration potions). Invisibility for 60 seconds. Carrying capacity increases by 50 for 300 seconds. Lockpicking is 25% easier for 60 seconds. Increases Light Armor skill by 30 points for 60 seconds. Drains the target's Stamina by 130 points. Creatures and people up to level 23 will attack anything nearby for 10 seconds. Stamina regenerates 5% faster for 60 seconds. Health is increased by 100 points for 60 seconds. Bows do 15% more damage for 60 seconds. To spawn this item in-game, open the console and type the following command: player.AddItem 0000000F 1. 95% chance of 1-11 bottles being sold by apothecary merchants, but, 1-12 bottles always sold by apothecary merchants, 1 bottle always sold by general goods merchants (with the exception of stall merchants), 25% chance of at least one bottle (up to two) being carried by, 19 guaranteed bottles found in 13 different locations, most notably, Generally 3 are given as a reward for most of the, 2 bottles can be found on the alchemy table in. Drains the target’s Magicka by 3 points per second for 20 seconds. Target is 55% weaker to shock damage for 30 seconds. Stamina regenerates 100% faster for 300 seconds. Lockpicking is 30% easier for 60 seconds. Using the 35% Alchemy gear with Seeker of Shadows boon you can make a Fortify Smithing potion that gives you 158% increased smithing. Carrying capacity increases by 70 for 300 seconds. Looting Ingredients is the best way to find Smithing Ingredients.You can find a lot of jewels on defeated characters out in the wild. I made a potion that gave me 17.68 MILLION percent in smithing and one in enchanting. Restore 55 points of Health. For 30 seconds, weapon and armor improving is 20% better. It cannot be acquired in-game. Resist 50% of shock damage for 60 seconds. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. Glowing Mushroom is an ingredient in The Elder Scrolls V: Skyrim. You haggle for 10% better prices for 30 seconds. These potions are available from the standard potion leveled lists; the level at which each first appears is provided in the table. For 30 seconds, weapon and armor improving is 50% better. Form ID 0004DA25 0004DA0C For other uses, see Fungi (Skyrim). Stamina regenerates 11% faster for 60 seconds. The UESPWiki – Your source for The Elder Scrolls since 1995 < Skyrim: Alchemy / Items: Ingredients Causes 1 points of poison damage for 15 seconds. The following table lists potions in Skyrim that are either unique or non-leveled. Gold KanetCC (1.25×,1.27×) 5. Drains the target’s Magicka by 2 points per second for 15 seconds. Creatures and people up to level 8 flee from combat for 30 seconds. For 30 seconds, weapon and armor improving is 30% better. Potions can be purchased, found, or even created. Pickpocketing is 30% easier for 60 seconds. Lockpicking is 20% easier for 30 seconds. Two-handed weapons do 40% more damage for 60 seconds. Blocking absorbs 15% more damage for 60 seconds. If you give a follower a Potion of Blood, they may consume it in the course of adventuring. Invisibility for 40 seconds. As with all potions, all of the following weigh () 0.5 units. Cannot normally be traded with apothecary merchants. Stamina is increased by 20 points for 300 seconds. Creatures and people up to level 23 flee from combat for 30 seconds. Many are quest-related. Remember, you need at least 2/5 Alchemist, 1 Physician and 1 Benefactor to help get this glitch going. Increases Light Armor skill by 15 points for 60 seconds. The tables below are sorted by the effect of the potions. Stamina regenerates 70% faster for 300 seconds. One-handed weapons do 35% more damage for 60 seconds. These poisons are available from the standard poison leveled lists; the level at which each first appears is provided in the table. You can use potions to produce magical effects that can strongly support advancing your goals. Stamina is increased by 80 points for 300 seconds. Health is increased by 100 points and slower movement speed for 45 seconds. It should be noted that when using a potion, the 30 second timer will continue during the smithing process itself. Carrying capacity increases by 60 for 300 seconds. *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. You can also get fortify alchemy gear too. Locations with the greatest numbers are: 5 guaranteed bottles found in 3 different locations: 4 guaranteed bottles found in 4 different locations: 1 or more always sold by Thieves Guild fences, 12.5% chance of being found in Thief Cache Barrels. Glowing Mushroom 3. You can get up to +29% better potions with alchemy equipment and +29% smithing equipment. Spawn Commands. Target is 40% weaker to fire damage for 30 seconds. Carrying capacity increases by 40 for 300 seconds. Sabre Cat Tooth 6. The following alchemical ingredients can be used to create potions of Fortify Enchanting: Ancestor Moth Wing Blue Butterfly Wing Chaurus Hunter Antennae Hagraven Claw Snowberries Spawn Ash Spriggan Sap Enchanter's Potion Enchanter's … Health regenerates 50% faster for 300 seconds. Restore 90 points of Stamina. Restore 90 points of Health. These potions can increase your weapons and armor a lot. Target is 55% weaker to magic damage for 30 seconds. Allowing for gear to be made 10,000% better than usual. Potion Strengths []. Invisibility for 50 seconds. Health regenerates 60% faster for 300 seconds. These poisons can be found in random loot or purchased from apothecary merchants. Lockpicking is 30% easier for 30 seconds. Stamina is increased by 40 points for 300 seconds. Resist 50% of fire damage for 60 seconds. 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